Age/Gender: 18, Male
Location: Long Beach, Ca
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 1,590 / 1,600
Exp. Rank #: 20,940
Voting Pow.: 5.46 votes
BBS Posts: 13 (0.01 per day)
Flash Reviews: 40
Music Reviews: 0
Trophies: 0
Stickers: 0
All Flash Reviews
40 Reviews | 6 w/ Responses
"They yelled at me becuase this was too short.."
First off let me get the good things out. The concept is a refreshing break from the mindless point and click fps that seems too dominate the market today. The graphics weren't stunning but really who cares? The controls were simple enough to master and they get the job done, which is nice. Now heres the problem, level design. It's almost that your were fencing between retard easy and frustrating yet some how managed to land on both sides. What I mean is that some levels were easy, which can be understood, while some levels were pointlessly difficult. Don't get me wrong I'm not whining that hard things are hard, I'm whining that the hard things in this game are gloriously pointless and provide no sense of satisfaction. Not to say I didn't beat the 20 levels just to I can stand smugly superior to my fellow man. That little annoyance aside that simple fact that you would put your precious time in to marking this game expecting no money is return is enough for me to forget what ever nagging complaint I might have and simply thank you for the time I spent not doing something productive and playing your game. So, thank you.
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For starters let me say that I've been a major fan of this series since the very first game, and as the sequals are realsed I only find that the games get better and better. The first one almost felt as if thoe it was lacking somthing but you gave it to us in the second one, after which I felt the series could go no futher. However it would seeem I stand corrected, for the second one you gave us more content, (and a cheezy plot-line), but in this one you gave us something different, you made it harder, to which I say thank you!!! (not to mention shiney new graphics and an overhaul on the physics).
seriously thoe ROCK ON!!!
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Like you said in your summary, it wasn't that good and looked like it was only done in 20 minutes, but I like the idea and would find it very awesome if a more complete and 'with shiny pictures' version was submited. The concept seemed very similar to the books that giveone suitation that leads to another. I really like the concept and wish that an entire interactive movie be released. Now I know thats asking a lot, but still I think it would be awesome.
Author's Response:
That was actually the original idea, and since ive decided a sequel most of your ideas will become a reality. The graphics are supposed to be like this though, but I will make it a full movie with more decisions. Thanks for the Constructive Critism.
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But it would be better if i understood what was being said..... [/joke]
Author's Response:
ha ha!! Ok
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Not youtube. newgrounds is for art and artists, youtube is for shitty videos featuring popular icons.
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But better music, I'll be honest The Nutcracker never really came across to me as a song for a video game to based off of. You did a very good job!
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This game is with out a doubt one of the best games I've seen on Newgrounds in my day. It got hard very fast, which i quite enjoyed. And the music, oh god the music, was perfect for making me feel epic and awesome as the thousands of missiles were careening to my different buildings.
Very very awesome, but I don't think it needs a sequel because any follow up game would pale in comparison.
Thank you, kind sir.
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One of the main problems I see in a lot of flash games is the lack of professional quality learning curve, however in this game it seemed to be well thought out and well put together. The graphics were simple, however just prefect to avoid distraction and keep the player focused on the task at hand. This game is one that is fine with out a sequel, and worth playing over and over again.
Keep up the awesome flash work!!
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MOAR, MOAR, FOR THE LOVE OF GOD MOAR!!!!!
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Sorta funny and random, the things i didn't like were the art style, the sound of the fire, it was to loud and covered up the dialogue, and the length.
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